模組:沙盒/Yoyolin0409/SpriteFile
外观
local p = {}
local autolink = require( 'Module:沙盒/Yoyolin0409/Autolink' ).invlink
local stconv = require( 'Module:STConversion' ).call
function p.sprite( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
-- Default settings
local default = {
scale = 1,
size = 16,
align = 'text-top'
}
local id = mw.text.trim( tostring( args[1] or '' ) )
if not args.keepcase then
id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
end
local link = ( args.link or '' )
if mw.ustring.lower( link ) == 'none' then
link = ''
elseif link ~= '' and not link:find( '//' ) then
link = ( args.linkprefix or '' ) .. autolink( link, 'linkonly', args.name )
end
local scale = args.scale or default.scale
local height = ( args.height or args.size or default.size ) * scale
local width = ( args.width or args.size or default.size ) * scale
local size = width .. 'x' .. height .. 'px'
local styles = {}
if height ~= default.size then
styles[#styles + 1] = 'height:' .. height .. 'px'
end
if width ~= default.size then
styles[#styles + 1] = 'width:' .. width .. 'px'
end
local name = args.name
if name == 'InvSprite' then
name = 'Invicon'
end
local file = name .. ' ' .. id .. '.png'
local altText = file .. ':Minecraft中' .. id .. stconv{ '的精灵图', '的精靈圖' }
if link ~= '' then
altText = altText .. stconv{ ',链接到', ',連結到' } .. link
end
if id == '' then
file = 'Grid Unknown.png'
altText = stconv{ '未知精灵图', '未知精靈圖' }
end
local sprite = mw.html.create( 'span' ):addClass( 'sprite-file' )
local img = '[[File:' .. file .. '|' .. size .. '|link=' .. link .. '|alt=' .. altText .. '|class=pixel-image|' .. ( args.title or '' ) .. ']]'
sprite:node( img )
local align = args.align or default.align
if align ~= default.align then
styles[#styles + 1] = '--vertical-align:' .. align
end
styles[#styles + 1] = args.css
sprite:cssText( table.concat( styles, ';' ) )
local root
local spriteText
if args.text then
if not args['wrap'] then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
end
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( autolink( args.text, 'nolink', args.name ) )
if args.title then
spriteText:attr( 'title', autolink( args.title, 'nolink', args.name ) )
end
if link ~= '' then
-- External link
if link:find( '//' ) then
spriteText = '[' .. link .. ' ' .. tostring( spriteText ) .. ']'
else
spriteText = '[[' .. link .. '|' .. tostring( spriteText ) .. ']]'
end
end
end
if not root then
root = mw.html.create( '' )
end
root:node( sprite )
if spriteText then
root:node( spriteText )
end
return tostring( root )
end
function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
local text
if not args.notext then
text = args.text or args[2] or link
end
args[1] = args.id or args[1]
args.link = args.link or link
args.text = text
return p.sprite( args )
end
return p